fix spam + add player disconnect message
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This commit is contained in:
Corban-Lee Jones 2024-12-06 12:34:18 +00:00
parent 60ad27126b
commit 5e216862a6

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@ -34,6 +34,14 @@ class ConsoleCog(commands.Cog):
raise FileNotFoundError("Server console file doesn't exist, task cancelled.")
async with aiofiles.open(CONSOLE_FILE_PATH, "r", encoding="utf-8") as file:
# If we are at 0, restarting the bot would cause rapid fire of all log lines,
# instead lets grab the latest line, to prevent spam.
if self._last_line_number == 0:
await file.seek(0, 2)
self._last_line_number = await file.tell()
return
await file.seek(self._last_line_number)
lines = await file.readlines()
if not lines:
@ -59,7 +67,7 @@ class ConsoleCog(commands.Cog):
log.debug("mod update instruction: %s", line)
async def handle_player_joined(self, line: str):
# example
# example for connect:
# ConnectionManager: [fully-connected] "" connection: guid=1733487070761473 ip=192.168.1.23 steam-id=76561198202697217 access=admin username="corbz" connection-type="UDPRakNet"
re_pattern = r"guid=(\d+) ip=([\d\.]+) steam-id=(\d+) access=(\w+) username=\"([^\"]+)\" connection-type=\"([^\"]+)\""
re_match = re.search(re_pattern, line)
@ -82,9 +90,28 @@ class ConsoleCog(commands.Cog):
await channel.send(content=f"Player Joined: **{data['username']}**")
async def handle_player_left(self, line: str):
# example
# Example for disconnect:
# ConnectionManager: [disconnect] "receive-disconnect" connection: guid=1733487070761473 ip=192.168.1.23 steam-id=76561198202697217 access=admin username="corbz" connection-type="Disconnected"
pass
re_pattern = r"guid=(\d+) ip=([\d\.]+) steam-id=(\d+) access=(\w+) username=\"([^\"]+)\" connection-type=\"([^\"]+)\""
re_match = re.search(re_pattern, line)
if not re_match:
log.warning("failed to parse player data: %s", line)
return
data = {
"guid": re_match.group(1),
"ip": re_match.group(2),
"steam_id": re_match.group(3),
"access": re_match.group(4),
"username": re_match.group(5),
"connection_type": re_match.group(6),
}
channel = self.bot.get_channel(self.bot.in_game_channel_id)
channel = await self.bot.fetch_channel(self.bot.in_game_channel_id) if not channel else channel
await channel.send(content=f"Player Left: **{data['username']}**")
async def setup(bot: commands.Bot):