fix player leave/join ignored if no access level
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caused by bad regex pattern
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@ -149,7 +149,7 @@ class ConsoleCog(commands.Cog):
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Example of line:
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ConnectionManager: [fully-connected] "" connection: guid=*** ip=*** steam-id=*** access=admin username="corbz" connection-type="UDPRakNet"
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"""
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re_pattern = r"guid=(\d+) ip=([\d\.]+) steam-id=(\d+) access=(\w+) username=\"([^\"]+)\" connection-type=\"([^\"]+)\""
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re_pattern = r"guid=(\d+)\s+ip=([\d\.]+)\s+steam-id=(\d+)\s+access=(\w*)\s+username=\"([^\"]+)\"\s+connection-type=\"([^\"]+)\""
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re_match = re.search(re_pattern, line)
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if not re_match:
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log.warning("failed to parse player data: %s", line)
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@ -183,7 +183,7 @@ class ConsoleCog(commands.Cog):
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Example of line:
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ConnectionManager: [disconnect] "receive-disconnect" connection: guid=*** ip=*** steam-id=*** access=admin username="corbz" connection-type="Disconnected"
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"""
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re_pattern = r"guid=(\d+) ip=([\d\.]+) steam-id=(\d+) access=(\w+) username=\"([^\"]+)\" connection-type=\"([^\"]+)\""
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re_pattern = r"guid=(\d+)\s+ip=([\d\.]+)\s+steam-id=(\d+)\s+access=(\w*)\s+username=\"([^\"]+)\"\s+connection-type=\"([^\"]+)\""
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re_match = re.search(re_pattern, line)
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if not re_match:
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log.warning("failed to parse player data: %s", line)
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