16 lines
700 B
JavaScript
16 lines
700 B
JavaScript
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/** Here is how this should work
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*
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* Currently SavedGuild is created and destroyed on demand, it's not viable to store settings here
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* instead lets create a new database obj `GuildSettings` to store these, an automated job can erase
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* a `GuildSettings` instance if no matching `SavedGuilds` are found within x number of days.
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*
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* The tables will not be linked directly, but will share a common `guild_id` field to find
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* each other, or the saved guild will have a foreign key for the related `GuildSettings`.
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*/
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$(document).on("selectedServerChange", async function() {
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server = getCurrentlyActiveServer();
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updateColourInput("defaultEmbedColour", server.default_embed_colour);
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}); |